POV-Ray : Newsgroups : povray.general : competition ideas : Re: competition ideas Server Time
3 Aug 2024 08:15:14 EDT (-0400)
  Re: competition ideas  
From: Ross Litscher
Date: 26 Mar 2004 10:51:02
Message: <40645166$1@news.povray.org>
"Paul Bourke" <pdb### [at] swineduau> wrote in message
news:pdb_NOSPAM-78D05D.18372626032004@news.povray.org...
> Here are some ideas for a future competition (promted after the SCC3
> contest). http://astronomy.swin.edu.au/~pbourke/povray/scc3/final/
> Comments, suggestions, votes all welcome. These are in no particular
> order. By all means post suggestions to this group but also feel free
> to email me as well.
>
> Fast render
> -----------
> Idea by: Bernard
> Create an artistic image that doesn't take long to render.
> Voting much like SCC3 but the total vote weighted by the
> inverse of the render time.
> Concern: Getting the vote formula "just right".
>
> Short time
> ----------
> Idea by: Tek
> A theme is distributed and 30 minutes later (or some other short
> period) submissions are closed. This reminds me of lightning chess.
> Concern: Choosing a topic that minimises the chance of someone
> having a scene already on hand.
> Concern: Dealing with time zones.
>
> Limited geometry
> ----------------
> Idea by: Gary, Florian, Paul
> Create a scene with a limited range and/or number of geometric
> primitives. There are a number of variations possible here, one
> is "use less than N spheres" when N could be small or perhaps
> 1 million. Or, use less than N spheres, N planes, N boxes" where
> N might be between 2 and 10. Or, we assign a rating to each
> primitive and the scene has to be built where the sum of the ratings
> don't exceed some value.
>
> Tiling
> ------
> Idea by: Bernard
> Create a small tileable (in 2D) image constructed from 3D geometry
> Code would be uploaded and rendered at 256 pixels square, it would
> presented tiled as a background of a WWW page. As an example see
>    http://astronomy.swin.edu.au/~pbourke/tmp/tile/
> Voting perhaps the same as IRTC.
>
> 3D fractals
> -----------
> Idea by: Paul (me)
> Create a 3 dimensional fractal form, voting might be similar to the
> IRTC voting. In terms of creating attractive/interesting images this
> has great potential, perhaps not very imaginative (?).
> Concern: These often require many primitives and therefore lots of
> memory.
> Concern: There may be some debate on whether some forms are fractal or
> not.
>
> -- 
> Paul Bourke
> pdb_NOSPAMswin.edu.au

Of these, i find the limited geometry to be the most interesting, except I
would have thought about it in terms of only allowing, say, spheres and
cones for the competition, or torus and boxes. maybe coupled with a short
code restriction.

i think the short code contest is the most flexible and challenging. i would
like to see several small increases in the size of the allowed code. maybe
add 32 bytes to this next round, then another 32 bytes to the following. it
could be interesting to see how much more complex the scenes become after a
few increases.


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