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"Christopher James Huff" <cja### [at] earthlink net> wrote in message
news:cjameshuff-29C626.08493025032004@news.povray.org...
> In article <4060aa7f@news.povray.org>,
> "Chambers" <bdc### [at] yahoo com> wrote:
> > Structures would be useful in and of themselves, but that's another
topic.
>
> Not entirely. I mentioned it because it would put all the parse code in
> one place, doing one thing: accessing members of structures, rather than
> scattered throughout all the object parsing code. Objects would parse to
> these structures, and later be converted to the internal form for actual
> rendering. It still adds complexity, but gets rid of several problems at
> once.
So you're saying that objects themselves would be declared as structures,
and then the rendering engine would read information from these structures?
That *would* simplify access to per-object info, but I'm not sure about the
effect it would have on SDL. Wouldn't the SDL need reworking?
--
...Chambers
http://www.geocities.com/bdchambers79
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