POV-Ray : Newsgroups : povray.general : Speed Up sky_sphere : Re: Speed Up sky_sphere Server Time
3 Aug 2024 12:19:59 EDT (-0400)
  Re: Speed Up sky_sphere  
From: Xplo Eristotle
Date: 21 Mar 2004 09:14:40
Message: <405da350@news.povray.org>
Rafal 'Raf256' Maj wrote:
> How user can speed up complicated sky_sphere?
> 
> I was thinking of rendering scene with only sky_skyspere (and/or other 
> elements so far that they can be considered as background) and then using 
> sky_sphere with image_map.

IME, this will suit for test renders, but for high-quality renders 
you'll need a very hi-res image_map to avoid blurring and/or pixellation.

Still, if you've got a really complex sky_sphere, it MIGHT be worth it.

-Xplo


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.