POV-Ray : Newsgroups : povray.binaries.images : tricky image_map lighting : Re: tricky image_map lighting Server Time
14 Nov 2024 06:13:55 EST (-0500)
  Re: tricky image_map lighting  
From: Marc Jacquier
Date: 21 Mar 2004 07:45:04
Message: <405d8e50@news.povray.org>
A 2 passes rendering, the 1st without inner sphere and radiosity saving rad
file
2nd with inner sphere and loading rad file may be

Marc


405d78a9@news.povray.org...
> Jaime Vives Piqueres wrote:
> > I started a experiment to fake the "HDRI look", and found a simple and
> > nice-looking way to do "image_map lighting" with only one radiosity
level.
> >
> > The trick consists on two concentric spheres, the outern one for rad
> > lighting, and the inner one for reflection. The exterior sphere uses a
> > gray pigment function of the image_map, with high poly_wave and and high
> > ambient.
>
> Er. Color me clueless, but how can the exterior sphere have any effect
> on the scene with the interior sphere blocking it?
>
> -Xplo
>


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