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> -randomly inside an object
> -randomly on the surface of an object
> -along a spline at random points
> -along a spline progressivly
> -from a single point
> -from a collection of points
>
> Am I missing anything that anyone can think of that might come in handy?
Well, if you've given all those option, you just need to make sure that it's
easy to define the collection of points. Because with that, everyone can
easily build his own methods. Still, the ways you've given seem to cover
everything. Maybe a macro which takes a value between 0 and 1 as input and
outputs a position.
Regards,
Tim
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de
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