Warp wrote:
> Thorsten Froehlich <tho### [at] trf de> wrote:
>
>>I am not sure what this is supposed to say at all. Nothing says that "
>>double " cannot be a 128 bit IEEE 754 float. In fact, certain platforms do
>>currently offer 128 bit IEEE 754 floats as "long double".
>
>
> UltraSparc is an example of this. (Their problem is that long doubles
> are considerably slower than doubles. Curiously doubles are often
> faster than integers, believe it or not. Sparcs are odd. :) )
>
Wasn't that because they have to convert integer to double, do the
arithmetic and convert back?
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