"Samuel T. Benge" <stb### [at] hotmailcom> wrote in message
news:405### [at] hotmailcom...
> Hello everyone! Here's a scene showing a little code I've been working
> on in POV. It's based on some simple 2d particle simulations I've also
> been developing in Euphoria.
>
> In this render no gravity is taken into account and only a mild wind
> from the right exists. Each sphere is moved away from any surfaces which
> might be inside it, and uses only six points of reference for its
> collision detection.
>
> It makes a nice-looking model for sphere packing.
>
> Questions, comments?
Looks really realistic! How the spheres lay in realistic places really lends
to that as well.
--
- Respectfully,
Dan
http://<broken link>
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