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I have 2GB of 400MHz Corsair RAM, that is *not* the problem! :)
It only doubled when I had a very fast scene, it was as if there was some
constant overhead that progressively increased until it took as long as the
scene itself.
--
Tek
www.evilsuperbrain.com
"Thorsten Froehlich" <tho### [at] trf de> wrote in message
news:4052fc2b$1@news.povray.org...
> In article <4052b182$1@news.povray.org> , "Tek" <tek### [at] evilsuperbrain com>
> wrote:
>
> > I've noticed that too. It also does it on large images, even if the
complexity
> > is constant throughout. If your scene renders quickly it can easily double
the
> > time taken to render each frame.
> >
> > I have no idea what the cause is, but it's *very* annoying!
>
> It should not double. Most likely what you see is just memory fragmentation
> (the message window does take memory!), and if you have too little memory
> this will result in increased swapping.
>
> Thorsten
>
> ____________________________________________________
> Thorsten Froehlich, Duisburg, Germany
> e-mail: tho### [at] trf de
>
> Visit POV-Ray on the web: http://mac.povray.org
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