> I have no idea if POV-Ray handles what used to be called
> 'persistant variables' or not.
MegaPOV 0.7 supported them IMHO. But you can simulate them without
problems, using File I/O. That's the way most particle systems do it
(e.g. Rune's). If you do not want to reinvent the wheel, you can take a
look at Tim Nikias' I/O Macros which can be found at
http://www.nolights.de/download.html#IO-Macros
HTH,
Florian
P.S.: You hopefully know that the only reason I'm telling you this is
that I really want to see this great image animated ;)
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