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In article <4052b182$1@news.povray.org> , "Tek" <tek### [at] evilsuperbrain com>
wrote:
> I've noticed that too. It also does it on large images, even if the complexity
> is constant throughout. If your scene renders quickly it can easily double the
> time taken to render each frame.
>
> I have no idea what the cause is, but it's *very* annoying!
It should not double. Most likely what you see is just memory fragmentation
(the message window does take memory!), and if you have too little memory
this will result in increased swapping.
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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