404b9c93$1@news.povray.org...
> Ah, there it is -- sub-surface scattering on the green sphere.
Beooootiful!
Not really, juste transparent texture with "fade_distance" at 5% of the
sphere radius.
> I really like how you made the blue surface of the table look
realistically
> painted too.
The big bright sphere around the scene makes all the work. ;-)
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