POV-Ray : Newsgroups : povray.newusers : scale in Mesh2 : Re: scale in Mesh2 Server Time
5 Nov 2024 09:22:25 EST (-0500)
  Re: scale in Mesh2  
From: Warp
Date: 7 Mar 2004 11:57:12
Message: <404b5467@news.povray.org>
Gawel <gawelekREMOVE @ itgazeta.pl> wrote:
> I wonder if scale affect only vertex_vectors or both : vertex_vectors and
> normal_vectors.

  It doesn't affect either. Transformations do not modify the mesh, they
just modify the incoming ray.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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