ingo wrote:
> in news:404a7076$1@news.povray.org Jim Charter wrote:
>
>
>>*easier* is a fairly big leap for me.
>>
>
>
> easier in the sense that the mesh2 object is very close to arrays and that
> the output of macros that generate vertices will generaly be arrays. So if
> you keep some structure in your generation macro it needs relative little
> code to turn it into a mesh2. My first versions of the makemesh macro
> wrote mesh{} and was quite a bit longer than the current one.
>
> Ingo
I'll take a closer look. There are definitely some interesting
possibilities there I think.
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