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This conservation of energy idea is cool. Someone suggested it back when I
was trying to model the solar system back in 2002, but I think I got it now.
OLD SYSTEM:
particle at p with velocity v
p=p+v/constant
a=sum of forces based on new surroundings
v=v+a/constant
repeat for every frame of animation, giving extreme energy losses.
NEW PROPOSED SYSTEM:
particle at p with velocity v and kinetic energy K
p=p+v/constant
calculate work done by moving along/against all forces in x,y, and z.
this gives a delta to old kinetic energy K.
okay now I'm lost
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