POV-Ray : Newsgroups : povray.animations : Comments on Animation Scripting.... : Re: Comments on Animation Scripting.... Server Time
26 Jun 2024 14:35:48 EDT (-0400)
  Re: Comments on Animation Scripting....  
From: Tim Nikias v2 0
Date: 20 Feb 2004 16:43:27
Message: <40367f7f@news.povray.org>
> Okay, I'm really curious how people do animations in POV-Ray, especially
> those not using Moray or Poser, etc.

What I mostly do is set a one global variable: Animation_Time. The POV-Ray
"clock"-value runs from 0 to 1 during my animations, so I wouldn't have to
supply Ini-Files with my Animations. Animation_Time then tells me the amount
of seconds I want to animate. Based on Animation_Time, I set when effects
start, how long they are, etc. I rarely base on frames, though I do take the
amount of time that passes between two frames as reference for different
calculations of course. In this manner, I can easily switch from 5 - 10 FPS
(rough cut) to 25 FPS (final).

As for the organization: First, there's the object definition. May it be
with Macros or just declared objects taking previously declared values (I go
more with Macros these days) I try to keep the object and the values that
animate it seperate, so that I may easily use different values.

Most of the times, my files are organized to take declarations and values
first, then come objects and macros, and finally, the use of the
macros/placement of objects.

Regards,
Tim
.
-- 
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de


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