POV-Ray : Newsgroups : povray.tools.poser : Which version of Poser? : Re: Which version of Poser? Server Time
23 Apr 2024 07:21:11 EDT (-0400)
  Re: Which version of Poser?  
From: Gilles Tran
Date: 19 Feb 2004 05:47:42
Message: <4034944e$1@news.povray.org>

news:403454cb@news.povray.org...

> Looking at the features list of P5, it didn't really look worth spending
the
> cash, but the comments here sound like the dynamic clothing is a pretty
good
> feature.

In Poser 4 and below, clothes are props that, at best, conform to the body
parts they cover. This is good for lingerie (which doesn't cover much
anyway), for stiff clothes (like armour, hats, boots etc.) or extremely
tight ones (like tights). More casual clothes like dresses or shirts,
however, typically look too stiff because they don't fold properly with the
conforming system.
In Poser 5, dynamic clothes behave according to physical laws (like the
cloth simulation feature in Megapov). Not only they conform to body parts,
but they also fold, hang, flow etc. See the following examples :
http://www.oyonale.com/histoire/images/judy_test3.jpg
http://www.oyonale.com/histoire/images/judy_test4-5.jpg
In the first case, the cloth conforms to both the character and the chair
she's sitting upon. In the second case, the dress and the scarf also react
to a wind effect. All of this can be animated of course. Such uses are
completely impossible to do with traditional conforming clothes. The
drawback of dynamic clothes is that they require a lot of time and computing
power to get right. Also, the cloth models have to be one-sided (no "thick"
ones, so it more or less excludes heavy clothes like coats) and must be
relatively low-resolution (otherwise it takes forever). The low-resolution
issue can be fixed by exporting the mesh to another software and doing some
subdivision there, but it's still a limitation.

G.

-- 

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