POV-Ray : Newsgroups : povray.beta-test : Long parse time : Re: Long parse time Server Time
29 Jul 2024 06:14:37 EDT (-0400)
  Re: Long parse time  
From: Warp
Date: 15 Feb 2004 16:04:58
Message: <402fdefa@news.povray.org>
An early pre-beta version of 3.5 had a similar problem and it was caused
by it using C++ streams to read the input. When they were changed to
C streams the speeds went back to the 3.1 speeds.

  I wonder if the reason is the same now...

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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