"Supriyo Bhattacharya" <sbh### [at] lycoscom> wrote in message
news:402eed93@news.povray.org...
> Hi everybody
> Please provide me with valuable critique regarding the degree of reality
and
> any other aspect you migth want to consider. Also does anybody have better
> suggestions as how to generate realistic ground scene and clouds. For my
> scene,I used a satellite image from NASA, which I projected on a plane. I
> used bozo texture in a transparent plane on the top of the first plane in
> order to generate clouds. Does anyone have better ideas. Also, how to
create
> the sensation of fog on the horizon.
>
> Thanks in advance....
Very nice! Just a little feedback:
* I can see where the texture on the ground starts over again. It's that
sharp-edge.
* You will get a higher degree of realism if you add this: sky_sphere {
pigment { wrinkles } } You'll see. :-)
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