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> I think we can see hf artefacts on some edges. Maybe increase resolution.
Those are accuracy errors, because it's an isosurface and I'm using the default
settings. i.e. the whole thing is contained by a unit sphere and has the default
accuracy, so there's rather large errors in it!
--
Tek
www.evilsuperbrain.com
"JC (Exether)" <no### [at] spamfr> wrote in message news:402e315c$1@news.povray.org...
> Obviously, I prefer first one, it's the one that could be considered
> nice as a normal scene.
> It's a pattern crackle height field, is it not ?
> I think we can see hf artefacts on some edges. Maybe increase resolution.
>
> JC
>
> Tek wrote:
>
> > I've been messing around with a few ideas for the short code contest.
> > Unfortunately I've got several scenes that I'm quite pleased with (though I
> > admit I'm no expert in short code), and I'm not sure which one(s) to enter.
Plus
> > I've kind of got stuck because I can't find any ways to improve them without
> > needing more code!
> >
> > Each of these images was done with just 256 bytes of pov code, in fact one
is
> > done in a lot less!
> >
> > So... which one do you like best? how can I improve the pictures?
> >
> > As usual, your comments and criticism would help me greatly :)
> >
> > BTW, for anyone who's wondering what the short code competition is, here's
the
> > page about it:
> > http://astronomy.swin.edu.au/~pbourke/povray/scc3/
> >
> >
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