Hi everybody!
i'm currently working on a scene with a car driving along a street, changing
the lane and then turning left at a intersection. i tried using a
quadratic_spline, cubic_spline and a natural_spline for the cam-movement but
the problem is that all three of them don't produce an accpetable path
across the intersection. it's not like a part of a circle but has some
unneccessary movements to the left and the right in it (am i confusing you?
sorry...). so basically i need to know how to create a spline that produces
a path similar to a quarter of a circle.
Marc
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