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"Hughes, B." <omn### [at] charter net> wrote in message
news:4024778d$1@news.povray.org...
>
> number_of_waves setting (for the global_settings) to see how it would vary
> the pattern and it was all over the place in how it rendered each time.
For
> example, first instance I used a value of 5 for that and it lost
reflection.
Having checked it more since then I found that setting a number_of_waves
value, rendering, then rerendering a second time without making a change,
there'd be an expected water surface. Not the same as in version 3.5, but at
least the pattern looking more like it should instead of lacking any texture
(or reflection) or just having a rather featureless flat surface.
Plus there are occasional errors, i.e. "The POV-Ray rendering core threw an
unhandled exception", when larger numbers are used but not the same each
time (55, 100, etc.)
POV for Windows, WinXP
Bob H.
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