> One interesting thing to note about this scene is that it behaves
> differently with +UR and -UR.
>
> With +UR, POV-Ray says "Warning: unnecessary bounding
> object removed" and it renders *faster* without the bounds.
That is interesting. Any idea why? Without any bounds doesn't
it check every ray for intersections with the object. I would
have thought that would slow it down.
So the UR flag does do something... still not sure exactly what.
Carl
Post a reply to this message
|