POV-Ray : Newsgroups : povray.beta-test : Height field defects : Re: Height field defects Server Time
29 Jul 2024 06:14:54 EDT (-0400)
  Re: Height field defects  
From: Warp
Date: 1 Feb 2004 17:03:48
Message: <401d77c3@news.povray.org>
Strange, I don't get those artifacts.

  However, what worries me the most is that this heightfield should
be smooth but isn't. The grid is clearly visible and shouldn't. There's
something wrong here.
  It looks better than when rendered with 3.5, but I still think the grid
should not be visible.

  Does anyone know what's going on here?

  Compare it to this:

camera {
  location <.8,1,-.5>
  look_at <.5,0,.5>
}

#include "shapes.inc"
object
{ HF_Square(function {pattern{bozo scale 1/3}}, no, no, 32, yes, "", 0, 1)
  scale <2,.5,2>/2
  pigment {rgb 1}
}

light_source {
  <.5,3.5,-.5>*0 + <-1,1,-1>*999
  rgb 1
}


-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.