Tom Melly wrote:
>>I posted 3 simple examples at p.b.i. They are all rendered so that the
>>camera is allways at the same spot.
>
>
> Nice examples. Did you crop* or use the camera-matrix method?
>
> * either by post-process cropping or +sr etc switches
It was a simple post process crop. For the 3rd image I defined up 2*y
and rendered using +h480 and cropped the correct portion.
Severi S.
Post a reply to this message
|