POV-Ray : Newsgroups : povray.general : Camera look_at question : Re: Camera look_at question Server Time
3 Aug 2024 20:19:04 EDT (-0400)
  Re: Camera look_at question  
From: Tom Melly
Date: 22 Jan 2004 10:48:13
Message: <400ff0bd$1@news.povray.org>
"Rune" <run### [at] runevisioncom> wrote in message
news:400fee90$1@news.povray.org...
> Philippe Debar wrote:
> > You could check POV-Ray 3.5/scenes/camera/shear.pov
>
> Ah yes, I was going to point out applying a matrix to the camera. Didn't
> know there was a sample scene for it though. That's neat. :)
>

Gimme about 6 million years and I might understand how that works... IMHO Neo
had it easy.


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