Philippe Debar wrote:
> You could check POV-Ray 3.5/scenes/camera/shear.pov
Ah yes, I was going to point out applying a matrix to the camera. Didn't
know there was a sample scene for it though. That's neat. :)
Rune
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3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com **updated Dec 30**
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