POV-Ray : Newsgroups : povray.general : goraud shading : Re: goraud shading Server Time
3 Aug 2024 14:15:40 EDT (-0400)
  Re: goraud shading  
From: Warp
Date: 19 Jan 2004 15:11:43
Message: <400c39ff@news.povray.org>
Christoph Hormann <chr### [at] gmxde> wrote:
> goraud shading is a technique specific to scanline renderers and since 
> POV-Ray is a raytracer...

  Actually POV-Ray could do gouraud shading, but the benefits would be
dubious.

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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