POV-Ray : Newsgroups : povray.binaries.images : circle inversion 2 (~125k) - circle_inversion_2.jpg (1/1) : Re: circle inversion 2 (~125k) - circle_inversion_2.jpg (1/1) Server Time
29 Apr 2024 20:17:31 EDT (-0400)
  Re: circle inversion 2 (~125k) - circle_inversion_2.jpg (1/1)  
From: nospam
Date: 16 Jan 2004 20:23:31
Message: <40088d91.20324717@localhost>
On Fri, 16 Jan 2004 23:11:34 -0000, "St." <dot### [at] dotcom> wrote:

>
>"nospam" <Pet### [at] nymaliasnetalmost> wrote in message
>news:4007f747.8170618@localhost...
>> A sort of abstract picture for Friday.  Functions
>> are used to do a circular inversion transform on an image
>> map pigment.  This is similar to the effect I saw once in
>> a photoshop plugin.
>
>   Nice.
>
>     Wings3d? Maybe not. After playing with Wings today, I think
>there's a function that uses a background(?) image - and then of
>course, it's how you manipulate that background image...
>
>  ~Steve~
>

It's actually done entirely within POV-Ray as a
function, applied to an input pigment (which
happens to be an image map in this one instance
but could be any pigment, like a checker).  No
intermediate files (pictures, include files) are
needed.

See, the truly wonderful thing about v3.5 is you can
go from pigment to function and back again.  You
can really do some damage now.  :D


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