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"Bill Naylor" <nay### [at] hotmailcom> wrote in message
news:40070ed6$1@news.povray.org...
> Nice composition. I really like this.
> I agree that a cloud of mist would be great, but how far down is the
bottom?
Hmmm, haven't thought about that. Probably quite some way. I still need
something
there, otherwise it looks like the river just disappears.
> Great water! (code??? please...)
>
Thanks. The water code is adapted from code I found elsewhere, can't
remember where.
If anyone recognises this code, please let me know so I can credit properly
#declare T_Water =
texture {
pigment { rgbf <0.975,0.975,1,0.8> }
finish { reflection { 0 0.85 } diffuse 0.025 specular 0.3
conserve_energy }
}
#declare F_Water= function { pigment { granite turbulence 0.2 scale
<1,1,4>*5 } }
isosurface {
function
{y-f_noise3d(x,y,z)*0.075-f_noise3d(x*3,y*3,z*3)*0.05+F_Water(1.5*x,1.5*y,1.
5*z).gray*0.1+0.65 }
contained_by { box { <-2.1,-15,-30> <2.1,1,20> } }
accuracy 0.001
max_gradient 4.5
texture { T_Water }
interior { ior 1.33 media { absorption <0.35,0.35,0.25> } }
hollow
}
Gail
--
*************************************************************************
* gai### [at] mwebcoza * If one is going to lose one's mind, *
* http://gail.rucus.net/ * one might as well savor the experience *
*************************************************************************
* This is how the world ends. Swallowed in fire, but not in darkness *
*************************************************************************
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