|
![](/i/fill.gif) |
Here is an example:
camera { location <-1.5,4.5,-10> look_at 0 angle 35 }
light_source { <10, 40, -50>, 1 }
plane { y, -2 pigment { checker rgb 1, rgb .5 } }
cylinder
{ -y*2, y*2, 2
pigment
{ object
{ text { ttf "timrom.ttf", "POV-Ray", 2.1, 0 scale <.1,2,1> }
pigment { rgb <1,.9,.8> }
pigment { rgb <.8,.4,.1> }
}
warp { cylindrical }
rotate y*160
}
finish { specular 1 }
}
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
Post a reply to this message
|
![](/i/fill.gif) |