Samuel Benge wrote:
> It's some code I've been working on to simulate piles of junk (a.k.a.
> stored goods). I have been moving large piles of 'junk' recently into a
> storage unit, and it's beginning to look a lot like this image. It's in
> the same vein as some of Gilles' work. I just keep adding new kinds of
> junk to the array and expand the random number generator to pick from
> the new entries. I use max_extent to place things on top of each other
> correctly. All the items in the array are large enough to have other
> things stacked on top of them. Fairly simple, but very fun :)
>
The idea of "automating" the stacking of junk is darkly humorous.
The picture has a real pleasing feel to it. I like the warm tones but
sense of murk with the hint of texture emerging. The verticality adds a
lot I think. Takes it out of the sphere of the mundane.
The isolating and viewing something for what it really is. Putting
vagary on display.
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