POV-Ray : Newsgroups : povray.binaries.images : Antialiasing problems (3 images, 11k,15k,12k) : Re: Antialiasing problems (3 images, 11k,15k,12k) Server Time
14 Nov 2024 14:17:48 EST (-0500)
  Re: Antialiasing problems (3 images, 11k,15k,12k)  
From: Slime
Date: 12 Jan 2004 20:34:27
Message: <40034b23$1@news.povray.org>
> Unfortunately, POV clips the colors before it combines them, rather than
> afterward...to antialiasing, rgb 20 is the same as rgb 1.

You mean fortunately. POV-Ray does this in the mathematically correct way.
Antialiasing is a method of making an image with finite resolution appear as
though it has infinite resolution. If POV-Ray did not do it this way, then
extremly bright objects which are *large* (such as a sphere with color rgb
20) would look very aliased.

Clipping after anti-aliasing would cause anti-aliasing to be useful only in
situations where colors were not oversaturated. Just because the alternative
would produce a specific effect in a specific situation doesn't mean that
it's desirable.

 - Slime
 [ http://www.slimeland.com/ ]


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