POV-Ray : Newsgroups : povray.newusers : Poser 5 : Re: Poser 5 Server Time
30 Jul 2024 16:13:25 EDT (-0400)
  Re: Poser 5  
From: Dan P
Date: 10 Jan 2004 20:04:35
Message: <4000a123$1@news.povray.org>
"Jeremy M. Praay" <sla### [at] hotmailcom> wrote in message
news:40005eea@news.povray.org...
> "Mike Williams" <nos### [at] econymdemoncouk> wrote in message
> news:Uk4NlDAd46$$Ewd$@econym.demon.co.uk...
<snip>

> Very true.  I posted an attempt (in p.a-u) to get Poser 5 dynamic hair to
> work in a somewhat reasonable manner.  I think it might be possible, but I
> eventually gave up the pursuit (at least for now), thinking that it was
just
> too difficult, and the benefits weren't enough to make me continue.  And,
as
> you said, I'm still not completely sold on the idea of dynamic hair.  It
> sounds good, but my results (in P5) just weren't any more impressive than
> using other types of hair.

At least PovRay did render the guide hairs, though. I thickened the guide
hairs to 0.0004 in the .inc file and got some results (it looked like a mop,
though). You're right, though; PoseRay, although worked perfectly for
converting the .OBJ files to .INC so there's no risk to getting Poser5 and
not being able to create PovRay models (which was my main concern), the
dynamic hair thing just didn't seem to be economical yet.

I run a 1.5 Ghz machine with 1G of memory and it still took a while to parse
it out in PovRay with just the guide hairs alone. The feature works really
good, though; the computer technology just has to catch up to it yet.


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