|
![](/i/fill.gif) |
On Sun, 21 Jan 2001 17:53:45 -0500 "Greg M. Johnson"
<"gregj;-()"@aol.c;-()om> wrote:
>I thought I saw somewhere around here recently a post where someone got
>advice on how to find the
>rotate <xang,yang,zang>
>to make vector <x1,y1,z1> parallel to vector <x2,y2,z2>
>
>but I'm sorry I cannot find it.
Greg, the articles you are looking for may be in p.advanced-users,
posted from 09-Jan-2001 to 13-Jan-2001. There is more than one thread
that pertains to that topic but you may have to hunt through ambiguous
Subject lines.
--
Alan - ako### [at] povray org - a k o n g <at> p o v r a y <dot> o r g
http://www.povray.org - Home of the Persistence of Vision Ray Tracer
Post a reply to this message
|
![](/i/fill.gif) |