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Ryan Bennitt wrote:
> Yeah, those mountains really look very good. Do we get the source as a Christmas
> present ;)
The mountains are actually quite simple, the structure is made with a
f_ridged_mf() function and the coloring with a slope pattern. I posted
examples for this in the past:
Subject: Re: iso - ridged mf question
Date: Mon, 12 Mar 2001 19:20:26 +0100
Newsgroups: povray.unofficial.patches
From: Christoph Hormann <chr### [at] gmxde>
news://news.povray.org/3AAD136A.E955EBF@gmx.de
http://news.povray.org/3AAD136A.E955EBF@gmx.de
Subject: Re: Isosurface troble
Date: Mon, 05 Aug 2002 22:58:41 +0200
Newsgroups: povray.general
From: Christoph Hormann <chr### [at] gmxde>
news://news.povray.org/3D4EE701.AF500714@gmx.de
http://news.povray.org/3D4EE701.AF500714@gmx.de
Subject: Re: hf and slope
Date: Wed, 21 Mar 2001 17:08:21 +0100
Newsgroups: povray.advanced-users
From: Christoph Hormann <chr### [at] gmxde>
news://news.povray.org/3AB8D1F5.7D4595C7@gmx.de
http://news.povray.org/3AB8D1F5.7D4595C7@gmx.de
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 25 Oct. 2003 _____./\/^>_*_<^\/\.______
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