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On Sun, 28 May 2000 07:10:25 GMT, est### [at] jetcablecom (Dave Rich)
wrote:
>I havent quite figured out how yet, but I would like to simulate a
>laser beam type of light, (any color, dosent matter) going through a
>fog or smoke filled enviroment, (such as when you shine a laser
>pointer through a smoke filled room, and can see the path of the
>beam.)
The easiest thing to do is to use a semitransparent cylinder with a
high ambient. Or use a cylinder with an emiting media. If you want to
do it more realistically, you'll have to use media. Give your room an
interior and fill it with scattering media, then make sure your laser
beam (a light source) interracts with it. MegaPOV will help a lot
here, with true cylindrical lights, fast media, photons and media
photons, projected_through etc.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG e-mail : pet### [at] tagpovrayorg
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