POV-Ray : Newsgroups : povray.general : A good blurred reflection with bumps : Re: A good blurred reflection with bumps Server Time
3 Aug 2024 22:14:12 EDT (-0400)
  Re: A good blurred reflection with bumps  
From: Hugo Asm
Date: 6 Jan 2004 07:53:53
Message: <3ffaafe1$1@news.povray.org>
>   I don't understand how it is more inaccurate than using one normal
scaled
> very small + antialiasing, which also shoots reflected rays in random
> directions.

Perhaps I should add, that I was thinking of averaging textures with their
normals scaled very big. Otherwise there is no difference.

When random normals are scaled very big, they reveal a 'banding' effect that
I would say is more inaccurate than 'noise' because it catches the eye and
is perceived as "this looks wrong" rather than "this image has a little
noise".

Regards,
Hugo


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