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>>>Everything looks a bit washed out...
>>I think this is due to the usage of Radiosity_Debug from rad_def.inc
>
> Maybe some of it, but I don't see that making the wood quite so bad...it
> really looks like it has a high ambient.
Well, it's only an IsoWood + a texture coming with the IsoWood include
file. Perhaps JPG did a good job, too :)
> You might have misinterpreted what I was saying. I wasn't talking about
> broad leaves, I meant that hay usually is finer and has blades of grass,
> while straw consists mainly of hollow...well, straws. You do get leaves
> of various plants such as alfalfa and clover in the richer hay, though.
> Pure grass hays are usually cheap...
I think I understood what you were trying to say. But nevertheless I'll
go for the straw, just because those two objects are only background
decorations for the scene. I don't know if it would be worth the effort
to model such small details. If it turns out that it looks too cheap,
I'll go for the hay :)
Thanks for your input
Florian
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