3ff4a617$1@news.povray.org...
> Look at the thread "how to do ultra-hi-res image_mapping on a sphere?"
> in povray.advanced-users.
>
> HTH
> Florian
>
Thanks A LOT ! I missed this one.
The trick is to combine translate and warp{ spherical } to select the
projection area.
I figured the warp part myself, but not the translate ... Good thing I dont
have to resort to "manual" mapping using function ...
Now I can start my 128 pixel/degree MOLA mars render ...
--
Pascal.
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