POV-Ray : Newsgroups : povray.binaries.images : Projected image. : Re: Projected image. Server Time
14 Nov 2024 18:19:46 EST (-0500)
  Re: Projected image.  
From: Tim Cook
Date: 15 Dec 2003 23:24:48
Message: <3fde8910$1@news.povray.org>
Rafal 'Raf256' Maj wrote:
> Btw, why df3 files? 
> Wouldn't it be more simple to create just a box (or rather 
> 4 point polygon/mesh giving a flat box)  +scattering +light +white_box ?

um...um...

hmm ok i guess an image pattern of the channels colour
mapped to each channel and filtering 100% of the light
at one end of the greyscale and used as a flat texture
would work too...

but why df3 files is because i originally used the
technique as a simulation of a CRT, with emitting media.
i thought to myself, "self, what if you made that media
*absorbing* media and shot light through a negative-colour
version of that?".  ergo, this image.  ^_^

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

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