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natwod <nomail@nomail> wrote:
> I'm wondering if there is yet a way to convert a .pov sourcefile to another
> format.
Nope.
Short reason: Most other renderers use triangle meshes. POV-Ray usually
uses mathematically defined surfaces, not meshes.
Longer explanation:
http://tag.povray.org/povQandT/filesQandT.html#povtootherformatsdifficulty
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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