news:i6ljsvs9er67ue7jr8hgeetojnci1mqnp8@4ax.com...
> In my opinion memory situation should be the same after one and after 10k
> frames or does POV cumulate any data in memory while rendering an
> animation? Or is this a WnXP issue?
A problem of that sort was uncovered recently (see thread "crash after 63
frames" in p.unofficial.patches at the beginning of November), though it
seems to be related to image_pattern and pigment_pattern using an image_map
but not to using image_map directly. This particular issue will be fixed in
the next release.
However, I sometimes have a memory problem with repeat renders of files
containing direct image_map statements (particularly with large maps), but I
have not been able to replicate it so far.
G.
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