Hi hi,
The object in the middle is a mesh2 modelled in Wings3D, covered with blobs
so you almost can't see it. The ground is a height_field painted with
PaintShopPro, and both are supposed to imitate snow... I know it doesn't
really look like snow.
The light is from a gradient sky_sphere; I used Radiosity_OutdoorHQ
settings. There are no textures.
Render time was circa 5 days uninterrupted with AMD 2.4 GHz.. This is my
longest render ever and I'm not sure I understand why it took so long. I
rendered the scene in 2 passes; first the radiosity was calculated (without
the blobs actually) and it only took 1 hour. The second pass loaded the rad,
added the blobs, and activated focal_blur with 40 samples.
Message to Shay: I'd be interested in a demonstration of your mesh-snow!
Regards,
Hugo
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