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> You or I could write a meshing algorithm specifically for snow
Would probably be a good idea ... maybe even an isosurface would be quicker.
My rendering is *still* running and it's been another 2 days since my last
post. I can see that it's still going to take many hours to complete!
Although I think my image looks nice, it's not worth burning off *that* many
cpu-cycles.
I think, there are some plugins in some commercial modellers that can add
snow or dirt to a mesh.. If anyone knows more about this, I would be
interested since I couldn't find enough information on google.
Regards,
Hugo
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