POV-Ray : Newsgroups : povray.unofficial.patches : BSP tree bounding patch : Re: BSP tree bounding patch Server Time
28 Sep 2024 16:45:10 EDT (-0400)
  Re: BSP tree bounding patch  
From: Thorsten Froehlich
Date: 27 Nov 2003 13:13:52
Message: <3fc63ee0$1@news.povray.org>
In article <web.3fc59094e2a9be0611ee4e60@news.povray.org> , "Andrew Clinton"
<ajc### [at] uwaterlooca> wrote:

> There is some more information about the performance improvements on scenes
> included with POV-Ray in the README file in the package.  In general, the
> patch produces the largest performance gain on scenes with large numbers of
> simple-to-intersect objects (as high as 70% improvement).  I have not
> observed a scene that renders slower with the new data structure.

How much faster is benchmark.pov?

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

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