POV-Ray : Newsgroups : povray.binaries.images : Subsurface Scattering: macro now available (21kb jpeg) : Re: Subsurface Scattering: macro now available (21kb jpeg) Server Time
14 Nov 2024 20:28:01 EST (-0500)
  Re: Subsurface Scattering: macro now available (21kb jpeg)  
From: Gilles Tran
Date: 26 Nov 2003 18:58:51
Message: <3fc53e3b$1@news.povray.org>

news:3FC### [at] hotmailcom...
> Okay. For whoever is interested, I have placed the code into
> povray.binaries.scene-files. There is an example file (see image
> attached to this message) as well as an include file containing the macro.

This is simply brilliant! Thanks a lot (I'm selfishly glad that you finally
got a more permanent internet connection... Rare as it was, your input was
always impressive)!
Just wondering: how did you came up with this idea? It seems to be a case
example of "thinking out the box"...

And for the potential developers: could this be hard coded for faster
rendering?
Also: could a trick like this be used to create patina effects?

G.


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