news:3FC### [at] hotmailcom...
> Okay. For whoever is interested, I have placed the code into
> povray.binaries.scene-files. There is an example file (see image
> attached to this message) as well as an include file containing the macro.
This is simply brilliant! Thanks a lot (I'm selfishly glad that you finally
got a more permanent internet connection... Rare as it was, your input was
always impressive)!
Just wondering: how did you came up with this idea? It seems to be a case
example of "thinking out the box"...
And for the potential developers: could this be hard coded for faster
rendering?
Also: could a trick like this be used to create patina effects?
G.
--
**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters
Post a reply to this message
|