Samuel Benge wrote:
> I think I have found a new way to simulate subsurface scattering(SSS). I
> have attached an image of an object with a yellowish diffuse and reddish
> SSS.
>
> Can you tell how I did it? I did not use media or photons. I did not use
> double_illuminate.
>
> Four stars to the person who figures it out.
>
>
> ------------------------------------------------------------------------
>
The image is really nice and gorgeous...
Is your method faster than "regular" sss ?
Nico
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