| Recently, I tried running several instances of a very large render on
several different computers.  Where the images were spliced together, I was
left with lines in the shadowed areas.
I'm guessing that this has to do with different Radiosity calculations being
done on the different computers.  This must be a common problem, but I
didn't see anything in the documentation about it.
Is there a way around this?
-- 
Jeremy
 Post a reply to this message
 |