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I finally decided to wrap-up this scene. It feels good to finally post to
p.b.i. again. =D
I went away from the idea that the tree was (figuratively) juggling
butterflies, and went back to my original idea for this scene, which was
simply that the tree appeared to be reaching-out to allow the butterfly a
safe/happy place to land. In my mind, the tree is yearning for and/or
worried about the butterfly, which is the only real source of life and color
in this scene.
The tree was done with POVTree/TomTree. The tree has added eye-balls. I
waffled on that idea, so I toned them down, but left them in nevertheless.
For the butterfly, I greatly modified the butterfly include from the POV-Ray
Objects collection, changing the shape of the body and its textures, adding
legs, adding better antenna, getting rid of the eyeballs, and scanning-in
real butterfly wings at a very-high resolution. So, there's very little of
the original butterfly left, but much of the code is the very similar.
The rocks are stretched isosurface blobs (isoCSG) - f_granite. Similarly,
the ground is an isosurface plane - f_crackle - f_granite, and the distant
mountain/rock was done similarly as well.
About 20h to render at this size, on an Athlon 1800+. Relatively little
memory was consumed.
--
Jeremy
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