POV-Ray : Newsgroups : povray.general : linux and windows version produce different output : Re: linux and windows version produce different output Server Time
3 Aug 2024 20:13:48 EDT (-0400)
  Re: linux and windows version produce different output  
From: Lutz-Peter Hooge
Date: 17 Nov 2003 17:38:07
Message: <3fb94dcf$1@news.povray.org>
Tom York <tom### [at] compsocmanacuk> wrote:

> I have no idea what the best solution would be. Is it such a bad idea to
> obey the user-specified reflection_min/max even in the case of TIR?

After thinking about it, it is probably the best thing to do.
While it is not realistic to do so, it is also not realistic to use
reflection_min/max other then 0/1 for fresnel reflectivity, so the user 
specifically asked for it...

Btw, IMHO the docs should mention that for realistic reflection, the 
fresnel keyword should be used together with reflection_min/max of 0/1.
For someone who doesn't the fresnel function and/or it's implementation
in POV this isn't obvious.

Lutz-Peter


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.